Contents
Contents of RTX SDK
Create your first champion
dllmain.cpp
garen.h
garen.cpp
Getting Started
Visual studio instalation
Starter template
Creating first plugin
Including SDK
GameObject
Important Functions to remember
Utility functions
Entity stats functions
Local Player only functions
Dealing with missiles
- All functions related to missiles
- How to get sender/target of the missile
- How to get the positions of missile
- How to get the missile SpellData
Dealing with object buffs
- All functions related to missiles
- How to get hash of buff name
- How to check whether object has a given buff
- How to iterate through buff list
Dealing with object items
All functions related to perks
EntityList
EntityList
Events
Event manager
Event list
- OnUpdate
- OnPreUpdate
- OnDraw
- OnNetworkPacket
- OnIssueOrder
- OnProcessSpellCast
- OnDoCast
- OnStopCast
- OnCreateObject
- OnDeleteObject
- OnObjectDead
- OnObjectRespawn
- OnTeleport
- OnCastSpell
- OnBuffGain
- OnBuffLose
- OnNewPath
- OnPlayAnimation
- OnAfterAttackOrbwalker
- OnBeforeAttackOrbwalker